GHOST IN THE SHELL (Concept Design) REEL by Ash Thorp
The sequences and images in the reel represent a compilation of work created for the Ghost in the Shell live action film by Concept Artist/Designer Ash Thorp (LOST BOY) - which includes everything from animation tests to final assets implemented in the film. For more information and a wealth of behind the scenes designs and images can be viewed on ashthorp.com/ghost-in-the-shell. For all your (possible) disdain for the film, you cannot deny it looked GREAT!
ABOUT SOLOGRAMS: "Early on in the film’s development, I met with Rupert to discuss some of the creative direction. He expressed his desire to paint the city with neon lights in a new form that he coined as “Solograms”, which are solid holograms. It is something in the realm of a particle system of light that can be moved and augmented in Z space. I loved the idea and instantly got to work building out concepts and ideas. Below you will see a mix of various style frames, concepts, and final production assets that made it into the film. These concepts then went into post production where Chris Bjerre and I animated and created an asset library for Rupert to paint his city with."